Good point! I wonder if we’re spoiled by computer invention though. Would be interesting to compare preWW2 invention rates and now. I suspect computers just made everything else easier, but now we’re back to hard problems
Good point! I wonder if we’re spoiled by computer invention though. Would be interesting to compare preWW2 invention rates and now. I suspect computers just made everything else easier, but now we’re back to hard problems
To be fair, there’s only been 24 year’s of 21 century. Most things you gave listed happened at the end of the 20th century. But also the question is somewhat self negating - we won’t know what’s the greatest invention until we see it working great, but it takes much more than 24 years to take an invention from concept to consumption. For example computational biology is kicking off. Computer aided dna generation started in the past 24 years. But it’s so new few people think about it. Just like no one thought of internet as the greatest invention in the 70s… it was just too new
An MMO where is truly feels like player versus environment and not another pawn versus environment. Stop having 300 people deliver the one lost ring to the same npc for days at a time. I think one way to do it is to provide a general prompt to GPT models and have them generate a few hundred similar but different quests that get assigned per player. But also keep track of these generated differences to weave a story. Make there be more npcs than players.
Just a side note, ActivityPub protocol - the core engine that lets all of fediverse to talk to the rest of the fediverse is… 5 years old. Every feature imaginable is still to be implemented.
Yup, I’ve been plagued by this bug for a long time. I’m very excited to use this!