Fate is probably my favorite system I’ve played. It’s somehow got this magic that lets people really jump into scenes and their characters that other more crunchy systems don’t.
Yes, I downvote youtube links.
Fate is probably my favorite system I’ve played. It’s somehow got this magic that lets people really jump into scenes and their characters that other more crunchy systems don’t.
I like the concept of RP, but man do some groups struggle to pull it off. I also (don’t lynch me) think that combat should be an RP experience. That could be my love for certain systems where you get bonuses for good, accurate descriptions and not simply, “I roll. I hit. I do X damage.”
Let’s see if we can’t hotlink it for folks: !Every_Post_Is_An_RPG@Lemmy.ml
You won’t have a great social life, depending on how much time your job takes up on the weekends. I’m guessing you have an 8 hour workday? You’ll have to plan out your night activities in advance so you don’t get sucked into something that will make your saturday/sunday morning suck. I used to work every weekend, had my days off monday-wed, and it wasn’t great. Your adult responsibilities will love you. You’ll never have to take off to make an appointment for the doctor or for businesses that only deliver when you’d normally be working. However, your friends will always be grumpy that you can’t make the shindig they planned for the weekend, whether it’s just hanging out or going to a festival on the square.
Are you sure it’s not a reference to the tv show Heroes (tm) (R) (CC) (CCP) (CCCP) (littleoldladywho), and thus he has an unhealthy obsession with savior-figures that transcend the physical boundaries set by the unbreakable rules off reality? The game must be Superman 64, known for its trendsetting skyfall imagery and fast gameplay.
My thoughts are nothing like your thoughts,” says the Lord. “And my ways are far beyond anything you could imagine. For just as the heavens are higher than the earth, so my ways are higher than your ways and my thoughts higher than your thoughts.
Yet if adam and eve had just eaten the fruit of immortality, apparently they would have been exactly like god. That’s also in the bible. It’s almost as if there are contradictory parts and it’s full of bunk…
But definitely don’t bring that up with the american ‘christian’ or you’ll have to hear the litany of excuse attempts.
Also, if cancer and other diseases are supposed to exist and kill people for some kind of purpose we don’t understand, why do we have the ability to treat, vaccinate and cure those same diseases
Oh god, now you’ve hit on why some of the sects that we consider cults do what they do. Somehow, wearing clothes, using plows, building structures to provide shelter and warehousing, creating roads that wheeled contraptions (but they don’t have engines!) use, etc., etc., as part of our technological lives isn’t a sin, but using medical advancements is!
the third was the story of the great flood
And don’t forget the really fun part, where you can actually still see the three flood stories smashed into one if you look at the sentences.
At the other end you land in limbo if you haven’t been perfect
Slight correction, but limbo was the ‘first’ area of hell, where you just get bored forever. Purgatory was where you washed off the crusted shit on your soul and could eventually get into heaven.
Only the right half. Arminius was responsible for the left.
I don’t think many Christians would actually argue for that first point tbh.
Then truthfully, I don’t think you’ve had this conversation with many christians. Every single one immediately defaults to that point when confronted with the horrors god would be responsible for if god is in control.
https://www.learningscientists.org/posters
They have some basic strategies to use there. My go to method is to create stories. I find studying to be intensely boring, and I will either zone out or just stop when it quickly gets boring. Stories, on the other hand, are exciting and fun. I definitely still have stories from twenty or thirty years ago bouncing around inside my head. Random snippets from reading books is where I get my large trove of trivia.
So for your medical terms, try creating stories that involve real world adjacent plots. Maybe the Kingdom of Aorta had a schism, and split into multiple factions vying for power. The Brachiocephalic lords went first, taking the right half of the kingdom with them, but the northern common carotids couldn’t find agreement with the subclavians on anything, so they went their separate ways. That sort of thing.
Mnemonics are amazing too. I don’t know a single person who didn’t find it easier to remember the cranial nerves after “Oh, oh, oh, to touch and feel a girl’s vagina, ah, heaven!” Or the adrenal glands’ “Salt, sugar, sex, the deeper you go, the sweeter it gets” for remembering your “go fuck rats” of the cortex’s layers. Obviously the ‘carnal’ things are easier to remember because they intrigue your mind in a more powerful association. That might just be me… but it does seem like the majority of us who are playing with other people’s bodies have good sex drives.
Sory.
Edit: Sorry
I agree with you, but it will never happen without legislation forcing it. The insurance companies don’t care who the money comes from (for the most part), so take them out of the equation. The person purchasing the car will (rightfully) feel that they shouldn’t have liability because they’re not driving the car, but the manufacturer/dealer will also (rightfully) feel that they can’t control the environment that the owner subjects the car to, so the liability should be on the purchaser.
Right now, if you don’t maintain your tires, and you lose traction and cause a wreck, you’re at fault. If you don’t maintain your brakes and they fail and you slam into the back of another car, you’re at fault. Repeat ad nauseam for every part of the car.
Unless everything becomes leased (oh god, I can hear the comments about ‘you will own nothing, and you will be happy’ coming) and the manufacturer/dealer can force inspection of the car every x00 miles at the purchaser’s expense, they will happily (and successfully, because they’ll definitely sway the majority of american idiots with their ‘dire warnings’ about giving up ownership of your vehicle) that they shouldn’t be liable because they can’t ensure owners don’t set up a dangerous situation.
I also don’t see them ‘grounding’ a vehicle because a sensor says something is wrong. That is just screaming as the bad PR looms for the companies that would spearhead that thrust.
I call them circle spawners. The enemies spawn in a rough circle around you and close in. I think you can modify that with other terms depending on the specifics of what the game adds in.
I think my favorite couch coop game was Resistance on playstation 3. Some friends had it and we spent an entire week blasting through the game. It had a lot of potential for fun, like when I meleed the enemy in the face, then my friend with a sniper rifle slowed time, aimed between my character’s arms for the recoiling head of the enemy and got the headshot.
The problem with the first (I haven’t played the second), was that it felt like a story game where you play through the story in one go, when it ultimately turned out to be an instance grinding game to get gear to progress.
I went in expecting dark souls with guns, but got the weird love child of world of warcraft and dark souls with a reset button to progress.
Fair enough, but I think as long as you don’t let it extend to where players are trying to do things that they shouldn’t with their actions, encouraging them to describe their character flicking a sword around the opponent’s shield strap is encouraging them to engage with the scenario in a different way than just seeing stat numbers listed on a square.
I also think that the reactions in combat are exactly what you should be after. I love seeing a player take the ‘nontactical’ move that isn’t what they designed it to do (so a rushing charger kill everything in one hit character taking a shielding action).