Thank you! They’re actually a similar price here in Aus, which I am not used to.
Thank you! They’re actually a similar price here in Aus, which I am not used to.
Always turn off motion blur and DoF if you can.
I would like to know more about these cheap AMD mini PCs please.
It’s by the same guy that made The Stanley Parable, but it’s more serious.
It’s the same themes from Stanley Parable except made into an actual story instead of one long recurring joke.
I’m not saying the long recurring joke is bad - someone will probably hate that I said that - but they’re just two different things that both do their different things very well. The Stanley Parable explicitly never builds to any kind of conclusion.
This unironically gave me a massive hit.
There should be a general exception for games that update in the game, or a Steam API setting that differentiates between play time and update time, and penalties for games that don’t abide by it.
I’ll be straight with you - I never played Ricochet. I was just doing the joke from that one guy who asked Gabe about it that one time. But the fact you ported it to the Source engine is honestly really cool.
I mean who hasn’t at least once?
Ricochet hasn’t recieved the love it deserves. We’ve been waiting on Ricochet 2 for decades. The fans need closure.
The combat may not have been the most interesting versus basic grunts, but it never got stale. I’ve never played another game where the core gameplay changed so much so frequently.
Physics interactions -> Basic FPS -> Fan Boat -> Mounted Gun -> Gravity Gun -> Zombies & Traps -> Car -> THE CRANE FIGHT -> Rockets & Gunships -> Ant Lions -> Ant Lion Minions -> Turrets -> Resistance Squads -> Striders -> Super Gravity Gun
Honestly the HL1 combat may have been somewhat more challengjng, but it was a grind. Fights were often just frustrating. I’ve abandonded playthroughs because I didn’t feel like spending another 10 hours beating my head against the endless amounts of enemies just to get to the end of… whatever I was doing I forgot.
HL1’s big innovation was never removing control from the player just to tell the story. Beyond that they also had some interesting AI behaviour and weapons. It was a game with old-school length and old-school difficulty.
HL2’s big innovation was the physics engine, and they played with it in so many ways, while polishing every other aspect of the design. They kept the gameplay tight and did something just long enough to explore it and then they moved on. They never forced you to hang out just repeating the same loop over and over to pad the length.
You’re just repeating the justification for patents with zero skepticism and apparently no awareness of how they actually get used.
Hell, I said the following to you a day before you made this comment, and you haven’t replied. Are you happy to just ignore the counter arguments then?
Edit: the fact both this comment and the other one just got downvoted with no reply would indicate they are in fact not interested.
I don’t see it that way. The systems we have in place now are the alternative to just sharing. The secret-keeping monopolistic behaviour of capitalists is preserved by things like the patent system, because they lend the appearance of legitimacy to an illegitimate system.
If you want to see the horror of the patent system, you juat have to look at the millions it killed in the pandemic.
The covid vaccine was developed by public and private researchers and paid for by the state, with a promise it would be made open source to allow anyone to manufacture it and hasten the end of the pandemic.
Bill Gates was one of the fucking vampires who blocked the open sourcing efforts, so poor countries couldn’t manufacture it, allowing the pandemic to run unchecked in those places and of course mutate and inevitably make its way back to wealthier countries for yet another outbreak that actually makes our news because it affects us. The patents killed people.
These companies were funded to do it. There’s no way they wouldn’t have worked on the vaccine otherwise. The pandemic showed us what governments can do when a crisis actually threatens the status quo and they’re forced to do the bare minimum of solving a problem. We didn’t need patents for it, just the will.
I don’t see it that way. The systems we have in place now are the alternative to just sharing. The secret-keeping monopolistic behaviour of capitalists is preserved by things like the patent system, because they lend the appearance of legitimacy to an illegitimate system.
If you want to see the horror of the patent system, you juat have to look at the millions it killed in the pandemic.
The covid vaccine was developed by public and private researchers and paid for by the state, with a promise it would be made open source to allow anyone to manufacture it and hasten the end of the pandemic.
Bill Gates was one of the fucking vampires who blocked the open sourcing efforts, so poor countries couldn’t manufacture it, allowing the pandemic to run unchecked in those places and of course mutate and inevitably make its way back to wealthier countries for yet another outbreak that actually makes our news because it affects us. The patents killed people.
These companies were funded to do it. There’s no way they wouldn’t have worked on the vaccine otherwise. The pandemic showed us what governments can do when a crisis actually threatens the status quo and they’re forced to do the bare minimum of solving a problem. We didn’t need patents for it, just the will.
More or less what I was going to say. The covid vaccine was developed by public and private researchers and paid for by the state, with a promise it would be made open source to allow anyone to manufacture it and hasten the end of the pandemic.
Bill Gates was one of the fucking vampires who blocked the open sourcing efforts, so poor countries couldn’t manufacture it, allowing the pandemic to run unchecked in those places and of course mutate and inevitably make its way back to wealthier countries for yet another outbreak that actually makes our news because it affects us. The patents killed people.
These companies were funded to do it. There’s no way they wouldn’t have worked on the vaccine. The pandemic showed us what governments can do when a crisis actually threatens the status quo and they’re forced to do the bare minimum of solving a problem. We didn’t need patents for it, just the will.
And we would be free to reverse engineer and lift their stuff without people defending their right restrict us because otherwise they wouldn’t make it.
The vast majority of serious innovation - not just incremental improvements like this patent represents - is done on public resources, not private. The patent system allows corporations to swoop in, monopolise the patents and keep us from free access to knowledge.
The point being made in the video is that the second patent doesn’t correctly reference the prior art - the numbers are wrong - and it is not substantially different. The patent office didn’t do their due diligence.
As for the first, it’s not just code or the staggered idea. There is quantitative research that determines a specific and non-obvious methodology. (Edit: that’s my opinion, but it would be subject to interpretation whether something is obvious - I could easily be wrong)
The video critcises that patent for being overly broad, but there’s no need to attack it because it’s expired anyway. If you want to, here’s the specific link: https://patents.google.com/patent/US5653925A/en
My broader critique of patents isn’t that they fail to stand up to their own rules - although they frequently do - but that the law itself runs counter to innovation.
If you’re saying this one is obvious, there is maths and research involved, not just "hey lay it down like this.
The basic concept is easy, the implementation details are not.
Yeah, it seems like it’s the fear of legal action that’s stopping them, but this information might change that.
Also, I mean “bad patent” according to the standards of patents themselves. I don’t actually think patents are good for anything.
It’s okay, I’ve meant to watch them for decades now and I only have myself to blame really.
I have been playing Cyberpunk all wrong it seems.