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Joined 2 years ago
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Cake day: June 10th, 2023

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  • To clarify, I meant that I’m fine with multiple things not being 10/10 (I was thinking of Metaphor as a 9/10 across the board, assuming a 10/10 is something I say about things very rarely) as long as some one thing is, like just the ending or just gameplay. I’m not consisent with that though anyways, I thought that Dark Souls 1 really does have 10/10 world exploration early on, yet I don’t like it because of a lot of other problems. It’s all really just gut feelings in the end, it was the best way I could explain why Metaphor feels like it’s missing something.




  • Continuing Metaphor: ReFantazio. It’s the most consistently polished game Atlus made (that I played) in years, though maybe SMT VV has a chance once I get to it. The only ones that come to mind are Persona 5/Royal (however much I prefer P3 and P4), and Etrian Odyssey V. Both of which had longer development times compared to their series, who knew?

    My only complaint is that it doesn’t have any 10/10 aspect that I’d love, most of my favourite games are somewhat flawed anyway, as long as they have that special aspect that clicks. But then, Persona 3 had nothing like that until the endgame, so there’s still time for it to surprise me.










  • Hard pick because I listen to a game or series for a while, then another. Just today I went and listened to a lot of Sonic tracks, which I do once every few months. I guess Atlus games (SMT, Persona, EO), Metal Gear Rising, Ace Attorney, TWEWY are in the lead off the top of my head, but after a month I might give a different answer. My relaxing music playlist is mostly the official classical arrangements of Etrian Odyssey 1+2, so let’s go with that.


  • Darkwood and Disco Elysium, as games recommended by friends. Darkwood scares the crap out of me, maybe because I’m more alert to sounds in general. Disco Elysium is very interesting, but a tad slow, and not as engaging as other games.

    Most of ny playtime now is Dark Souls 3. I only played 1 and 2 before, and this is about what I expected, more, slightly better and different Dark Souls. I’ll probably replay it more than DS 2, but that depends, because I might prefer 2’s less linear progression.

    Also, still grinding supports I want to see (which is a lot) in Fire Emblem Revelations on bus rides.



  • Overall great, but the movement, mainly during all the backtracking, just wasn’t fun enough to carry it. You have a dash and that’s it, the charge dash is too situational.

    It might not be Metroid with Shinesparks and such, but maybe up the default walk speed at least? The rest of the game wasn’t outstanding enough to make up for it either, besides the map being very open, even for a metroidvania. I like how there are 3-4 ways to enter the area with the Dream Nail.



  • I still play my 3DS on bus trips all the time, and trying to find people IRL who recognise it. There aren’t many here.

    By far my favourite console ever, if DS and GBA libraries (and ease of modding) are included. I didn’t even get through the most recommended games, let alone the obscure ones (like an Atelier-like game made by the Etrian Odyssey devs, Nora and the Time Studio I think, it was weird but interesting if somebody wants to try)

    Don’t actually care for the 3D effect by now, but I’m happy it’s there, if only for showing off to people. Fire Emblem feels made for dual screens, and EO was literally so - I’m hoping they’ll manage without them. Besides that, mostly just good game library.