If you refund too often they will consider it “abuse” and stop letting you do it.
whenever whenever whenever
If you refund too often they will consider it “abuse” and stop letting you do it.
No. Demos are rare and games are expensive.
Zidane vibes.
Not just that but what other new fee will they create and force on developers out of nowhere?
I was going to say 89% but there’s a lot of asset flips on Steam.
Don’t worry, 90% of our users won’t have to pay anything at all! Just ignore that like 50% are people who downloaded Unity to mess around for a bit and never made anything other than a “hello world” or similar.
I know I won’t be using it. There is no guarantee that they won’t do something similar in the future.
That’s why I say it’s better.
It’s better but I still wouldn’t trust them. I will not be using Unity for any future projects.
One of the books in this giveaway is about Godot and Blender (available for about 5 more days): https://www.fanatical.com/en/bundle/international-day-of-the-programmer-2023-free-giveaway
Here’s a free open source app to help with learning GDScript: https://gdquest.itch.io/learn-godot-gdscript
Perfectly timed.
HeartBeast is a great teacher in general. His Game Maker videos are also good.
Or they have but the potential profit outweighs potential negative PR.
Now imagine someone makes a program that repeatedly installs and uninstalls the game. They let this program run all day every day. They also give the program to their friends or post it online.
That’s why their games suck. Smaller teams and budgets make better products.
If that works for you, great! I’m going to keep pirating games without demos though.