minus-squareDomriso@kbin.socialtoRPGMemes @ttrpg.network•As long as everyone is having funlinkfedilinkarrow-up10·1 year agoThis is why I only give plot hooks, not planned out plots. I figure out how things would go without intervention, then see how the players fuck it up by their actions. linkfedilink
This is why I only give plot hooks, not planned out plots. I figure out how things would go without intervention, then see how the players fuck it up by their actions.