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Joined 1 year ago
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Cake day: July 4th, 2023

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  • CrypticCoffee@lemm.eetoLinux@lemmy.mlA word about systemd
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    3 months ago

    SystemD is not an init system. It provides that functionality, but processes have more life cycle steps than just initialize.

    When you accept that, you realise that you cannot compare them.

    SystemD provides functionality that they don’t. Of course those that refuse to consider this will just claim it’s bloat. To some DE’s are bloat.


  • Sounds like you feel positively about Unity and get defensive when it’s attacked.

    Don’t get me wrong, Unity is a solid engine. I used to use it and enjoyed the experience but resent the company and their board who are still sitting pretty. Still not held to account. If it was open source, I’d probably use it, but I simply cannot trust the company to not enshittify again in the future. When they pushed these changes through, they choose to ignore their users. I could not put myself in the situation where I’d be open to getting screwed by them again. Good luck if you are fine with that risk, but you probably should understand those that put months of work into Unity and had it taken from them (myself, fortunately it was only 4 months). I’m pretty angry about it. I resent people stealing 4 months of my life.








  • CrypticCoffee@lemm.eetoLinux Gaming@lemmy.mlWhich distro?
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    4 months ago

    It does take space on the hard drive. Can easily remove desktop shortcuts. Telemetry on open source software doesn’t usually happen without consent and you can turn it off (Firefox for example).

    This is more of a feeling type thing. If it makes you feel good though, go ahead.


  • CrypticCoffee@lemm.eetoLinux Gaming@lemmy.mlWhich distro?
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    4 months ago

    Non-running software doesn’t affect performance as it isn’t anywhere near your RAM or CPU. What often people perceive of bloat is frequently software dependencies that are likely to be used over the course of the OS’s usage.

    Often I have found bloat free setups end up taking hours of digging out dependencies on multiple occasions. Life is too short. I have things to build.




  • You don’t, you can compile from source.

    Unreal is a top class engine. Yes, it’s proprietary and you always have to be cautious, but right now, it’s an engine that delivers top features that can build great games and isn’t run by Unity. If you win big, you need to pay, but you know that going into it.

    Godot is great and improving all the time but it needs maturity.

    It was a head vs heart decision and the head won this time.