Computerchairgeneral

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Joined 2 years ago
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Cake day: June 12th, 2023

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  • Been bouncing between Wizordum and Void Stranger over the last few days. Wizordum is a fun “boomer shooter” that takes a lot of inspiration from games like Hexen and I’ve been enjoying mowing down monsters with fireballs and a magical shotgun. Void Stranger I’m still not sure how I feel about. Heard it mentioned a few times as a very meta game with a lot of layers. In theory I like games like that. Figuring out the core puzzle gameplay of moving blocks around has been fun, even if I don’t consider myself that great at puzzles, but the meta stuff is riding that fine line between being just cryptic enough to be intriguing to being so cryptic that I’m not sure how I’m supposed to figure this out without a guide.








  • I have a lot of nostalgia for The Force Unleashed, but even playing it back then I remember thinking the combat was kind of rough. I can only imagine how dated the gameplay must feel for someone picking it up for the first time these days. The idea of being this unstoppable Force-user was cool, but from what I remember the game struggled to live up to that promise. Like pulling down the Star Destroyer. It was everywhere in the marketing to show just how powerful you were going to be, but in the game itself it was just this tedious section that dragged on longer than it needed to. At least that’s how I remember it.


  • I’ve been working my way through the Baldur’s Gate series after putting about ninety hours in BG3. BG1 was fun even if the story was a bit predictable and generic, although it did feel like playing through a DnD campaign. Really enjoyed Shadows of Amn, but Throne of Bhaal just turned into a slog at the end. I think the most interesting part of playing through the trilogy was watching Bioware’s style develop over the course of the three games. As someone who was introduced to Bioware through Knights of the Old Republic and Jade Empire I’ve always thought Bioware’s character writing stood out, especially in the old days, so it was a bit jarring to play through BG1 where the companions feel more like hirelings you pick up for their class rather than full-fledged characters. BG2 felt more like a classic Bioware game with banter, romance, and companion quests, although the Real Time advancement system kept glitching out on me. I was hoping to move on to Planescape: Torment after TOB, but I’m feeling burnt out on Infinity Engine games. So right now I’m trying to find something in the Summer Sale to serve as a palate cleanser.