How’s it inventory stacking up over there? In the US they’re sitting on a lot of cars
wiki-user: car
How’s it inventory stacking up over there? In the US they’re sitting on a lot of cars
I use the back buttons as alternative shoulder buttons.
My right bumper button broke and I can’t find cheap replacement daughterboards, so bandaid it is. I can’t just solder in a new switch because the leads on the PCB broke. Seems to be a failure common mode for the bumpers if you ever hit the corner or drop it. The way the bumper is designed transfers the full force directly to the PCB instead of to the shell or any actual structural component.
A+ game development right there. I don’t like how Nintendo runs their online services (and actively opposes game tournaments), but you wouldn’t expect such a change in Smash.
The game is a mess. I watch my kid play it and it’s so less graceful than smash. Framerates randomly drop, lag spikes happen a few times a minute, hit boxes seem nebulous compared to attack animations.
You can use maybe a quarter of the roster for free. You may be able to unlock everybody from in game currency, but I’m not too sure. They also just… removed a character that wasn’t free. If I paid any money for premium content I’d be pissed
Beautiful music. Looks like a more interactive take on Stardew Valley
“I saw photos of Caitlyn obtaining her scuba diving licence at age 10 in the Philippines, playing tennis in Scotland, modelling in Singapore, camping in Wales, riding helicopters in New Zealand, skiing across Japan, honing rifle marksmanship in Birmingham, driving at age 13 at Mercedes Brooklands, and hiking the Great Wall of China.”
She’s done more things than I have, and I’m probably an adult.
Downvotes don’t appreciate the copypasta
That’s a good point. Is there any precedent for opening up localized hyperspace channels to just… redirect the energy elsewhere? You wouldn’t need to absorb anything if you can point the laser somewhere where you aren’t. Perhaps to an Imperial planet for bonus points.
Failing that, the borg have a few cubes. They could dispatch them in pairs or have a standby cube within a short hop of some others. If the Death Star pops in, bring in your backup cube. The empire would maybe be able to hit one, but could they recycle the beam to hit two before being overwhelmed?
I would like to subscribe to more corporate monetization facts
I would have really loved playing this game on my Steamdeck but looks like the only way that’s happening is with some sprinkles of what Nintendo calls piracy
Looks eerily similar to Fortnite.
I’ll miss Timesplitters and those scenarios or whatever with almost impossible gold medal accomplishments. That and the music! Every other track was a banger
Why should the interviewee assume that?
This could very well be a test to see if the applicant has an idea of how a project scales or how they need to interact with other departments or track down compliance information. It could also test the applicant’s ability to provide a sanity check to a boss’s idea before they pitch something that the team can’t actually do
That’s a PC2 exclusive
Heroes of Might and Magic was my jam
Yeah, I should have clarified IOS. Their phones and tablets are locked down with jailbreaks few and far between.
Ironically, there’s no easy way to block ads on a modern Apple device. You know, Google’s competition?
Looks good! I’d recommend printing the base layer in line with how the water will drain out. As it is now, you have the ridges perpendicular which is going to retain more water
I think OP wasn’t clear. It’s at least 4 pieces if we’re going by seams. Probably meant that it’s a single unit now, as in it’s all connected together
I’d love for Blizzard to pursue a genuine passion project. Ask the Microsoft overlords for a few years to put out something not beholden to sales expectations or profit. They can devote a small team to make something that they want to while the rest of the company continues on with its soulless corporate entertainment fabricator to fund the creative projects. You need creative projects to keep the workforce engaged.
If nothing else, Activision Blizzard was seen as a greedy, profit-driven machine which continually pushed out semi-entertaining products with en emphasis on FOMO micro-transactions and monetization schemes. Blizzard is a shell of what it once was.
Let them get back to their roots. Let them focus on engagement and fun.
Some times you want somebody to double check your work before you turn it in