I’d kill for an IDE on macOS that uses the native UI. I guess my hot take when it comes to GUI applications is: respect the platform you’re running on. Your core codebase should be separate from the UI in a way that the application looks like it was written by Apple on macOS, Microsoft on Windows, Google on Android, etc.
I could go on forever about this but some examples:
VS Code, Microsoft Word, Excel, etc all lose their minds and crash when moving a file while it’s open on macOS, a limitation that doesn’t exist in UNIX-based file systems. Did they port some FAT/NTFS driver somehow? You also can’t Command + Click the title of the document to pull it up in Finder.
Firefox, while I love it to death looks like a clunky Windows application
Oh yeah, Google Chrome looks way off too
GIMP looks like GTK because it is GTK on macOS, Windows
Electron apps that are just wrappers around websites
Definitely going to take a hard look at this when I get the chance. I’ve been using VS Code for work (but it drives me crazy) and Smultron for personal stuff but it’s more of a basic editor.
I’d kill for an IDE on macOS that uses the native UI. I guess my hot take when it comes to GUI applications is: respect the platform you’re running on. Your core codebase should be separate from the UI in a way that the application looks like it was written by Apple on macOS, Microsoft on Windows, Google on Android, etc.
I could go on forever about this but some examples:
“I’d kill for an IDE on macOS that uses the native UI.” Possibly dumb question from someone who hasn’t used MacOS for ages: isn’t that what Xcode is?
It sure is, but I write code primarily in Ruby (which it doesn’t really support).
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Definitely going to take a hard look at this when I get the chance. I’ve been using VS Code for work (but it drives me crazy) and Smultron for personal stuff but it’s more of a basic editor.