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testeronious@lemmy.world to Game Development@programming.dev · 2 years ago

Slay the Spire devs followed through on abandoning Unity

www.gamedeveloper.com

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Slay the Spire devs followed through on abandoning Unity

www.gamedeveloper.com

testeronious@lemmy.world to Game Development@programming.dev · 2 years ago
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Unity's Runtime Fee debacle cost it the trust of several indie developers, and led to Slay the Spire 2 being made in Godot.
  • watson@sopuli.xyz
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    2 years ago

    Definitely recommend the original. Excellent IMO.

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