This strat is banned form the speedrun leaderboard, so the actual WR is still 2:23 (also completely insane). The fact that this is completely working as intended just shows that this game absolutely nails destroying reality with complex magic.
This strat is banned form the speedrun leaderboard, so the actual WR is still 2:23 (also completely insane). The fact that this is completely working as intended just shows that this game absolutely nails destroying reality with complex magic.
Calling this glitchless is a little misleading, unless you’re suggesting that carrying spells over from one run to the next was intended / normal functionality. This also requires a mod-constructed wand that isn’t possible to get in a non-modded game.
It’s still awesome from a theorycrafting standpoint, but there’s no one arguing that this is a legitimate speedrun.
It’s not a mod wand. Wands have a super rare chance of having more that 26 slots.
I think there is an effort to gather seeds and locations of 26+ slot wand spawns, in order to try and make calculators/finders.
I would agree that a run should be a run in isolation.