Due to some lucky circumstances, I recently had the chance to appear in one of the biggest German gaming podcasts, Stay Forever, to talk about the technology of RollerCoaster Tycoon (1999). It was …
I’ve been playing the Android port of OpenTTD, on an old and slow tablet. Input is a bit clunky, but tolerable.
Although, strictly speaking, the performance of OpenTTD and OpenRCT2 doesn’t follow from the original being so streamlined — seeing as they’re both reimplementations in C/C++.
I’ve been playing the Android port of OpenTTD, on an old and slow tablet. Input is a bit clunky, but tolerable.
Although, strictly speaking, the performance of OpenTTD and OpenRCT2 doesn’t follow from the original being so streamlined — seeing as they’re both reimplementations in C/C++.