The Picard Maneuver@piefed.world to Games@lemmy.worldEnglish · 1 day agoThe developers of PEAK, explaining how they decided on pricing for their game. media.piefed.worldimagemessage-square126linkfedilinkarrow-up1874arrow-down115
arrow-up1859arrow-down1imageThe developers of PEAK, explaining how they decided on pricing for their game. media.piefed.worldThe Picard Maneuver@piefed.world to Games@lemmy.worldEnglish · 1 day agomessage-square126linkfedilink
minus-squaremohab@piefed.sociallinkfedilinkEnglisharrow-up3·16 hours agoOh, this is fun, lemme do mine: 1-5: It’s most likely worth the money because I’ll likely beat it and have fun even though it won’t land in my all-time favorites. 5-10: I’m hesitant, but it’s probably worth the risk or it’s niche and I need to support the developer. 10-15: I either know for sure I’ll have a lot of fun with it or I’m desperate to play anything new because my library feels a little stale RN. 15-20: It better be fantastic and end up an all-time favorite because why would I pay this much for a video game. 20-60: I’m good. I can wait.
Oh, this is fun, lemme do mine:
1-5: It’s most likely worth the money because I’ll likely beat it and have fun even though it won’t land in my all-time favorites.
5-10: I’m hesitant, but it’s probably worth the risk or it’s niche and I need to support the developer.
10-15: I either know for sure I’ll have a lot of fun with it or I’m desperate to play anything new because my library feels a little stale RN.
15-20: It better be fantastic and end up an all-time favorite because why would I pay this much for a video game.
20-60: I’m good. I can wait.