It feels like so many devs and studios have been trying to bring back the magic of that era but L4D was such a product of the times. Hard to imagine any similar games in that vein succeeding today.
I don’t know about that. If Valve made Left 4 Dead 3 with some minor iterative improvements (better graphics, same gameplay, maybe a new mode) and no trash monetisation (B2P like the first two games), I think it would be very successful.
I’d say Deep Rock Galactic has a lot of the same appeal, and thas doing pretty well. Though it also made the bold and controversial decision of actually innovating and creating something new, rather than sticking as close to the original as possible.
It feels like so many devs and studios have been trying to bring back the magic of that era but L4D was such a product of the times. Hard to imagine any similar games in that vein succeeding today.
I don’t know about that. If Valve made Left 4 Dead 3 with some minor iterative improvements (better graphics, same gameplay, maybe a new mode) and no trash monetisation (B2P like the first two games), I think it would be very successful.
I’d say Deep Rock Galactic has a lot of the same appeal, and thas doing pretty well. Though it also made the bold and controversial decision of actually innovating and creating something new, rather than sticking as close to the original as possible.