cross-posted from: https://lemmy.wtf/post/29614160

Am trying to buld some mob farms, and am folowing some tutorial for minecraft.

But am not sure that mob spawning radius is the same as in minecraft. So does anyone know how that works in Voxe Libre…?

  • cecilkorik@lemmy.ca
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    16 days ago

    Last I checked, it does not work well at all and I don’t think much progress has been made on that issue yet

    You might be able to figure out how to get something to sort of work on your own, but you’re certainly not going to be able to follow a Minecraft guide block-for-block. It does not work the same way. There are some details in those threads that may help you, but again I don’t know if anything has changed in the meantime.

    • PrincessCory@lemmy.wtfOP
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      16 days ago

      I noticed a couple of diferences that can greatly afect mob farms. First slabs dont blok the light, i dont know why, i consider this a bug.

      If you want a dark room you need to use full blocks. Second i think that mobs dont spawn on slabs even if they are in “top posicion”… Consider this also as bug. There are a lot of bugs in redstone. I dont have single redstone build that isnt braking from time to time…

      But lckly iron farm is not using any redstone and is working wonderfuly!

    • PrincessCory@lemmy.wtfOP
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      16 days ago

      Meaby you are mistaking it for render distance? Its not the same. Render distance goes much further than mob spawning distance i think.