Well, it looks like you have a pretty solid list of tasks to work on. Have you been back to room 46? That should be on your list as well.
spoiler
You already have the Conservatory so that will be your main source of RNG control. I always hard roll for it on the corners if I have rerolls and have gotten into the habit of calling it a day in there if I have Blessing of the Monk active to guarantee it next run.
Also if you’re terribly unhappy with your Foundation placement there is a very roundabout way to move it, also involving Blessing of the Monk.
no, it was such a tedious task that i don’t want to go through it again. i dropped the game after credits. maybe i’ll pick in up again in the future but right now all i associate with it is annoyance.
i’ve never seen the conservatory while drafting either, i’ve had it for 20 days and never pulled it.
Conservatory can only be drafted on the corners of the manor, and it’s an Unusual room I believe. Helps trying to put stuff like Solarium and Greenhouse on the board before opening a corner room to maximise your chances.
But in the end if you’re not having fun then you’re not having fun. Better play something else then.
ill probably come back to it in a few months on a new save to hopefully tame the rng. i want to solve puzzles, not draw cards, and it seems everyone who praises the game is just luckier than me.
It’s definitely a game that is split in three parts: one part roguelite resource management and house-building, one part puzzles and one part detective game about putting together the narrative and lore. And I can absolutely see how it is frustrating if you don’t enjoy all three aspects. Which is a shame because some of the puzzles are really great puzzles.
Well, it looks like you have a pretty solid list of tasks to work on. Have you been back to room 46? That should be on your list as well.
spoiler
You already have the Conservatory so that will be your main source of RNG control. I always hard roll for it on the corners if I have rerolls and have gotten into the habit of calling it a day in there if I have Blessing of the Monk active to guarantee it next run.
Also if you’re terribly unhappy with your Foundation placement there is a very roundabout way to move it, also involving Blessing of the Monk.
no, it was such a tedious task that i don’t want to go through it again. i dropped the game after credits. maybe i’ll pick in up again in the future but right now all i associate with it is annoyance.
i’ve never seen the conservatory while drafting either, i’ve had it for 20 days and never pulled it.
Conservatory can only be drafted on the corners of the manor, and it’s an Unusual room I believe. Helps trying to put stuff like Solarium and Greenhouse on the board before opening a corner room to maximise your chances.
But in the end if you’re not having fun then you’re not having fun. Better play something else then.
never seen solarium either.
ill probably come back to it in a few months on a new save to hopefully tame the rng. i want to solve puzzles, not draw cards, and it seems everyone who praises the game is just luckier than me.
It’s definitely a game that is split in three parts: one part roguelite resource management and house-building, one part puzzles and one part detective game about putting together the narrative and lore. And I can absolutely see how it is frustrating if you don’t enjoy all three aspects. Which is a shame because some of the puzzles are really great puzzles.
but like… i do enjoy those things in other games. i just feel like the parts to not complement eachother here.