muell@lemmings.world to Godot@programming.dev · 5 months agoWhy is the negative Z-axis considered to be facing forward in Godot?message-squaremessage-square12linkfedilinkarrow-up127arrow-down11
arrow-up126arrow-down1message-squareWhy is the negative Z-axis considered to be facing forward in Godot?muell@lemmings.world to Godot@programming.dev · 5 months agomessage-square12linkfedilink
minus-squareerytau@programming.devlinkfedilinkEnglisharrow-up58·5 months agoBecause, uh… we here in the 3D world like a little bit of pain.
minus-squaremuell@lemmings.worldOPlinkfedilinkarrow-up11arrow-down1·5 months agoGreat chart, thanks for sharing this.
minus-squareandrewth09@lemmy.worldlinkfedilinkarrow-up10·5 months agoI haven’t done CAD/3D modeling in years. I hate this chart. Great chart, thanks for sharing.
minus-squareDriftingLynx@lemmy.calinkfedilinkarrow-up2·edit-25 months agoWithout suffering, there is no art.
Because, uh… we here in the 3D world like a little bit of pain.
Great chart, thanks for sharing this.
I haven’t done CAD/3D modeling in years. I hate this chart. Great chart, thanks for sharing.
Without suffering, there is no art.