Look at the price of the NES when it launched. $180. Then you had games averaging about $40 in price, up to $60. Adjust for inflation, development expenses, and the fact that games offer many more hours of replay these days…it’s not priced that badly. Relative to Steam it will look high, but PC games change pricing to grab different customer groups that wouldn’t ever buy the game otherwise as a last-ditch attempt to find revenue.
Look at the price of the NES when it launched. $180. Then you had games averaging about $40 in price, up to $60. Adjust for inflation, development expenses, and the fact that games offer many more hours of replay these days…it’s not priced that badly. Relative to Steam it will look high, but PC games change pricing to grab different customer groups that wouldn’t ever buy the game otherwise as a last-ditch attempt to find revenue.
Sure, that’s why they have record profits, because their games earn them less?