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They tout the “slow and methodical” combat (which I actually liked throughout the campaign) and then they just slap in mechanics like Breach which are antithetical to it.
Feels like there are too many cooks in that kitchen.
They tout the “slow and methodical” combat (which I actually liked throughout the campaign) and then they just slap in mechanics like Breach which are antithetical to it.
Feels like there are too many cooks in that kitchen.
Chefs.
There can be a ton of cooks in the kitchen, but shouldn’t be more than one Chef.
Exactly.
The endgame has a speed dps problem and nothing I saw so far fixes that.