As it stands, Cyberpunk is currently peaking at between 60-70,000 concurrent players a night on Steam, numbers some actually live ongoing games would kill for.
it was (mostly) fine for PC. it was only absolutely abysmal if you were a console player.
For PC, although there were bugs, it wasn’t as buggy when comparing it to like a bethesda title. It just got a lot of vitrol because its of the very rare moments in time where the console version of a title was unplayable(as when something is usually unplayable, its usually the oppisite)
Well… Cyberpunk was basically an unfinished alpha when it was released.
Also, BG3 has no major DLC.
it was (mostly) fine for PC. it was only absolutely abysmal if you were a console player.
For PC, although there were bugs, it wasn’t as buggy when comparing it to like a bethesda title. It just got a lot of vitrol because its of the very rare moments in time where the console version of a title was unplayable(as when something is usually unplayable, its usually the oppisite)
I played it the day it was released on pc, the only issue was how shitty the cars drove. But you could change the setting so bikes were usable
Consoles were different, but PC I never really had issues.
On launch it was surprisingly playable on Stadia. My first playthrough was entirely on Stadia.