Good news, it was only Power Word Pain so. That was nice.

  • Ziggurat@fedia.io
    link
    fedilink
    arrow-up
    2
    ·
    1 day ago

    I didn’t down-voted. However, I would somehow disagree. Knowing how badly injured are the PC allows to adapt the tactic, in both direction. Yes the warrior is a tank who can take tons of hit (is there really games where PC have 100 HP ? that much ? ) and you have that social character who can’t do much in combat, who is usually unconscious at the end of the first-round. So knowing how much HP do the PC have helps managing the right level of power against them and avoid stupid character death.