Pathfinder. For people that play D&D and think “I wish this had more complicated rules…”
But yes, that’s how crits work in Pathfinder - if you beat the target number by 10, that’s a crit success. Conversely, if you miss the target number by 10, that’s a crit fail.
For people that play D&D and think “I wish this had more complicated rules…”
2e generally has rules that are on par with 5e, or even simpler in many cases, just written in a way that makes them sound like a software development reference text. The number of times I’ve been “Ohhhh, they mean X! Why didn’t they just say so?!?!?”
Pathfinder. For people that play D&D and think “I wish this had more complicated rules…”
But yes, that’s how crits work in Pathfinder - if you beat the target number by 10, that’s a crit success. Conversely, if you miss the target number by 10, that’s a crit fail.
2e generally has rules that are on par with 5e, or even simpler in many cases, just written in a way that makes them sound like a software development reference text. The number of times I’ve been “Ohhhh, they mean X! Why didn’t they just say so?!?!?”
Or pathfinder: for people who wish DnD had more balanced rules that they don’t have to houserule/homebrew to make it good
I wouldn’t say more complicated, more like “more complex rules”
I could try and get into a semantic argument about the difference between “more complicated” and “more complex”, but I won’t 😉
Full disclosure: I play Pathfinder. I haven’t touched D&D in years…
I started with PF1E, so 5E kinda feels… overly simple at times lol