• 1 Post
  • 130 Comments
Joined 3 years ago
cake
Cake day: June 13th, 2023

help-circle
  • I think the question of fair use is separate from the question of piracy, and probably separate from the question of intellectual property in general. Even if we were to protect fair use, that doesn’t make it legal to wholesale copy books. Individual piracy from people who can’t really afford it is one thing and largely harmless, even a net good. I know people who only started reading books from particular authors because they pirated one copy and bought others. That’s very different from a company downloading entire libraries of books without paying. Shifting the question from piracy to fair use is just another way of making you think of the wrong question.

    I’d like to live in a world that doesn’t gatekeep property. But we live in a world where artists aren’t paid for their work directly, and in that world intellectual property is necessary.


  • I’d say don’t be hesitant to try to get her into things. Don’t push it multiple times, but if she’s genuinely never heard of, for example, South Park, just show her an episode. If she doesn’t like it, that’s that and it’s not your fault or anything and it sounds like she’s at least willing to give things a shot for you.

    Then of course try to find things you’ll both like. But do it together cause it’s more fun that way and it sucks to feel like you’re the only one trying.

    But also maybe you don’t have a ton of interests to share and just enjoy each other’s company and that’s fine 🤷




  • Compilation is CPU bound and, depending on what language mostly single core per compilation unit (I.e. in LLVM that’s roughly per file, but incremental compilations will probably only touch a file or two at a time, so the highest benefit will be from higher single core clock speed, not higher core count). So you want to focus on higher clock speed CPUs.

    Also, high speed disks (NVME or at least a regular SSD) gives you performance gains for larger codebases.






  • I don’t mind a whoops somebody fucked right up error message if you let me click a button for more details. Or at the very least, give me a reference number I can tell somebody about. Some “software companies” don’t even properly log things on their end so nobody can solve shit.









  • The difference being consistency, imo. You look at high level CS players and their game sense will be occasionally so good that they’ll look like they’re aiming at people through walls. A cheater would probably track them through walls. A high level CS player would have a certain synergy between their aim, movement, and game sense - it all seems fairly consistent as far as skill level. A cheater will have really obvious gaps like God-tier aim with shitty movement, or something dumb like moving while also perfectly tracking heads, or just straight up making bad calls on where the enemies are because wallhacks typically don’t tell you when an enemy is behind.