

we also host an instance of opengist at https://blocks.programming.dev as an alternative to those if wanted
Indie game developer 🇨🇦
Working on some games for game jams in my free time
Admin of programming.dev and frontend developer for sublinks
Account has automation for some scheduled posts
Site: https://ategon.dev Socials: https://ategon.carrd.co/
we also host an instance of opengist at https://blocks.programming.dev as an alternative to those if wanted
I had @icon there and the cache didnt fully update yet
select them all, then ctrl+/
what frontend are you using, default lemmy one or one of the alt frontends .world has? Default frontend should handle it fine but havent checked the alts
versions that support (lower rectangle / higher number is more recent):
usage per version:
last major browser that didnt support which was safari updated to support it 4 years ago. update your browser
around half the instances I checked were affected, no idea why only them were affected. world is also currently behind in inbound federation due to the pure amount of activities its generating atm (only instance that is atm). We fixed the issues so it shouldnt be happening anymore (and I can see this post on world)
world, lemm.ee dont have them, beehaw does for example
no problem, been using it as an excuse to learn about godot as well
For people on other instances, you might not see posts 29 and 30 due to some issues (e.g. people on .world) but you can see them by going to https://programming.dev/c/godot
I dont
⠀⠀⠀⠀know what you’re
talking
⠀⠀ab out
It definitely has more niche use due to the children interactions. Its pretty much just a shorthand for one specific case of function calls you would do so that you dont have to mess with all of reparenting, position, etc. for that case
Its more useful for engine and tool development (and is used in the engine for the change type button when you right click)
Off the top of my head a use case in a game would if for some reason you have placeholders, replacing the placeholder with the actual node. Another one is if your enemies change based on a specific metric in the game (e.g. once a run hits 1 minute all enemies change to be a harder enemy), you can just replace the old enemy node/script with the new one so that you get the updated script (would have to also manage the sprite in that case though)
I can sketch out a better version of them in the future, ill add that onto my queue of things to do. No name yet but can also plan out that
Is it planned to be 2d, 3d, or pixel art?
If youre looking for another mascot to add theres a programming.dev penguin as well lol. Isnt used much currently but was with our art on fediverse canvas
If you also want another spot to post in we have an !inat@programming.dev community meant for team finding as well
I dont think I fully understand the question but things should just show as the default type handling in the inspector if you dont override the handling for that type
If you need the individual controls for some reason theres some available like EditorSpinSlider EditorResourcePicker etc
Should be posting these daily for awhile
any fediverse account will work. Itll allow you to log in when it opens
I have never heard Kenney referred to as Asset Jesus lol
For people who want to know who the title is referring to for who got their game copied its KenneyNL
Since you mentioned not knowing if this is the right community. For any question where you dont know where it goes !no_stupid_questions@programming.dev usually catches everything. Theres also some other question coms at !cs_career_questions@programming.dev and !ask_experienced_devs@programming.dev but theyre more specific. I can leave this one here though, its fine (especially since theres a bunch of info here now)
Hey! Im one of the programming.dev admins and the main mod of this community
I can look into taking over the pr once I get time for it later today or later in the week
Last one was a release of a new technology involving AI so would say its fine just on the edge, this ones just a small update post though
Im not modding here though. Could cross post it to lemmy dev regardless, doesnt hurt
The mod here is inactive from the site so they arent managing this as much but I think this is less AUAI content and more !lemmy_dev@programming.dev content since its an update post on a lemmy bot as opposed to AI discussion
Theres technically a code review community at !code_review@programming.dev although ive seen some people also post code reviews in the language/engine communities