I tried seeking help on Reddit and even on the Lutris Discord, but I still have a problem and can’t play this game. I attempted to install the game using the Lutris script, but it’s simply not working, and Lutris doesn’t recognize the diabdat.mpq file. I also tried installing it manually based on some suggestions from Reddit, but when I launch the game, I only see a black screen and hear the music. I experimented with various Wine versions, but I haven’t had any luck so far.
I managed to launch the game and see something with Proton 7.0 but its unplayable. I started to see something with DXVK off
I’ve spent quite a lot of time trying to get The Hell mods running on Linux. Finally today I managed it. I wrote up some instructions (below) and provided the special Wine prefix were required to get the game running. Please let me know if you have any issues or have suggestions for improvement!
How to Install Diablo: The Hell 2 or 3 with Lutris
It was very difficult to find a way to run this on Linux - so I wrote this guide to help others who I know have also beat their heads against the table. The trick which finally allowed me to run it was I lucked into building a Wine prefix which is apparently crucially important to running the game. I have no idea what makes this Wine prefix special, but I’ve tested it on four computers (Ubuntu 20.04, 22.04, & Pop!OS) and it works on them all.
Downloads
You need the following four files
- The mod:
TH3_vx.xxxx.zip
, and music pack:TH3_music_vx.x.zip
- Download pages: The Hell 2, The Hell 3
- The Wine prefix:
diablo-the-hell-wine-prefix.tar.xz
- Diablo base game data:
diabdat.mpq
- Available on the game CD-ROM, a copy from GOG, etc.
Wine setup and install
We’ll create the Wine prefix, install The Hell into that prefix, and then set up Lutris to point to it. This guide will create the prefix at
~/Games/diablo-the-hell
, but you can put it elsewhere if you like.- Unpack the wine prefix file
diablo-the-hell-wine-prefix.tar.xz
to~/Games/diablo-the-hell
- Create a Windows folder for the game. You can use the UI or the terminal:
mkdir ~/Games/diablo-the-hell/drive_c/Program\ Files/diablo-the-hell/
- Unzip the mod file
TH3_vx.xxxx.zip
to~/Games/diablo-the-hell/drive_c/Program Files/diablo-the-hell/
- Unzip the music file
TH3_music_vx.x.zip
to~/Games/diablo-the-hell/drive_c/Program Files/diablo-the-hell/
- Copy
diabdat.mpq
to~/Games/diablo-the-hell/drive_c/Program Files/diablo-the-hell/
- Open
~/Games/diablo-the-hell/drive_c/Program Files/diablo-the-hell/config.ini
and make the following changes:
set DDraw on
Very important!!set fps 60
Limits frames per second (optional)set startvideo off
Skips opening cinematic on startup (optional)set screenwidth 1920
Sets resolution width (optional)set screenheight 1080
Sets resolution height (optional)
Lutris config
- Press
+
to add a new game, and set the following:
- Name: “Diablo - The Hell”
- Runner: Wine
- Click
Game Options
, set the following:
- Executable:
~/Games/diablo-the-hell/drive_c/Program Files/diablo-the-hell/TH2.exe
(for The Hell 2), or~/Games/diablo-the-hell/drive_c/Program Files/diablo-the-hell/TH3.exe
(for The Hell 3) - Wine prefix:
~/Games/diablo-the-hell/
- Click
Save
- Optional, if the game art doesn’t auto-populate:
Right Click
on “Diablo - The Hell” ->Configure
- Next to “Identifier” click
Change
- Change text to “diablo”
- Click
Apply
->Save
- Click
Lutris
under “Sources” on the left ->Community Installers
- Search for “diablo”, and wait for results to populate (the search downloads the art)
- Exit the community installer section
Final thoughts
- Important note on running the game: the opening UI menu has a visual bug But with the mouse & arrow keys (& some patience) you can navigate the menus to create a character. Once through the initial screens the game runs perfectly fine.
- The special Wine prefix was built using Bottles, however Bottles is not required to run the game (these instructions use Lutris). If anyone can learn what is special about this prefix which makes the game work please let me know!
- Despite what I’ve read online this mod works fine with DXVK. I don’t recommend disabling DXVK in Lutris when running the mod (contrary to what others have).
- In case anyone asks: the specific Wine version doesn’t seem to matter. I had success with: lutris-GE-Proton8-8, lutris-7.2-2, and soda-7.0-4
I believe I may have been able to mostly reproduce your setup directly in Bottles, or at least found another way to achieve the same.
I made a completely fresh bottle, went to dependencies and then installed
cnc-ddraw
. Then I installed the game, and it works. The intro videos play fine, but then the menu doesn’t draw properly as you said, but the whole menu is drawn at least which makes it just janky but totally fine to navigate. Then once in-game it runs just fine.
- The mod: